Be Prepared
Game Description
A paragraph or two explaining:
What the game is and how it works
Target audience or goal (entertainment, educational, marketable prototype, etc.)
What makes it unique
Challenges the player faces or what kind of experience it delivers
My Contribution
Bullet points that focus on his specific input.
Examples:
Designed core combat mechanic and balance system
Implemented UI in VR using Unity
Created sound design and particle effects
Conducted playtesting and iterated on player feedback
Wrote documentation for game mechanics